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  #71  
Old 26th March 2013, 09:15 PM
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Getting closer



Cheers
Stot
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  #72  
Old 27th March 2013, 10:38 AM
Not Anumber Not Anumber is offline
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Excellent work. What software did you use to produce those dial graphics ?
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  #73  
Old 27th March 2013, 10:53 AM
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I use CorelDraw as I have been using it over 20 years now. Adobe Illustrator would also be a good choice as both of these are vector (math) based and would give the best results.

You could use a Photoshop or Gimp type program as long as you work at ~600dpi and keep everything on layers.

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  #74  
Old 27th March 2013, 11:06 AM
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Inkscape is the open source vector drawing program. http://inkscape.org/ I used it to bang together the logo in my avatar.
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  #75  
Old 27th March 2013, 11:07 AM
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Quote:
Originally Posted by alga View Post
Inkscape is the open source vector drawing program. http://inkscape.org/ I used it to bang together the logo in my avatar.
Yep that would be perfect.

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  #76  
Old 27th March 2013, 04:38 PM
ayjay ayjay is offline
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I was wondering if a badge could be produced from your avatar design?
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  #77  
Old 27th March 2013, 08:59 PM
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Quote:
Originally Posted by ayjay View Post
I was wondering if a badge could be produced from your avatar design?
Yeah it can. I'll be doing a bonnet badge and wheel hub badges. I have a small CNC mill so ill be able to knock them up but DIY CNC is a slow process.

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  #78  
Old 27th March 2013, 09:51 PM
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Looking forward to that

Keep us all posted on it

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  #79  
Old 27th March 2013, 11:43 PM
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Ooooh, CNC'd brass polished and painted with enamel? That would be ace.
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  #80  
Old 29th March 2013, 08:00 AM
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Nice Dials...

TT
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